Posts Tagged ‘80’

Mage hit 80

August 14, 2009

So now I have my mage reach the level cap. I used a two weeks span to run a lot of heroics and nax10. Luckily only one week into level 80. the new patch 3.2 hit. I bought some epics, mainly to start with hit cap and to replace old gear.
My average item level is now 206 thanks to some pieces out of the new heroic 5man. But man I still suck on DPS. And its also extremely random. I am proper gemmed and socked. I spent huge money into the equip but I am doing only 2.2k DPS up to a 3K within a short fight and heroism available.
This looks like I am missing some core mechanics, or is it real due to a bad internet connection. I am not sure. Both may true maybe.
I try to spell queue and use all cool downs as often as possible.
I started with fire spec, which felt sub par. I switched to arcane and I am wondering how to approve. I would love to master it, before I would switch to frost fire. I am now sitting on 2000 spell power and 28% critical chance but have only 6% haste.
This may be some part of the reason; probable I should switch with a high crit. rating back to fire. Who knows?

My aim is to reach at least 3K DPS. But maybe the equip is not good enough yet. I wonder about what future will bring. Maybe the missing set bonuses. I think I will collect 116 emblems and buy the Tier 8 set.
At the moment most improvements would come from shoes and cloak. But so far I did not came across something worth, or was in need of the hit on the current cloak. Since I was lucky to pick up the 100 hit trinkets I may have some room know.

Besides myself sucking in terms of DPS, at least I am always above 2K I had some really good time with my mage. It is great to stand in the back and just nuke but still it is a lot of stuff you have to watch for. Usually you are dead quit fast. So move out of anything that hurts immediately. Be aware about the spell the boss can caste and react in a timely manner.
I am also had the possibility to lead a raid into Ulduar 10. Even with the small knowledge I have, some experience with my paladin healer, I was able to down the bridge boss, thanks to all other player being really good at movement. Most of them have had better equip than me but not that much better. On top of the charts was a paladin doing 4K DPS.
What sucked:
1. Healer left after 2 hours.
2. Rogue sucked due to not stopping damage, being called went offline, got fired by me
3. More people left after 3 hours at a time of 11pm
4. We where searching for filler for over 1 hour in total

Next time I have to make clear about this: What time schedules do I aspect from my teammates?
I need to find a good strategy for Thorim since we had trouble with the arena team. Healer died all the time, after two waves. Probably standing together was not a good idea, since the effect of slowing down caste is both not good for healer and DPS.
I sucked in the gangway group due to multiple dying in the fire throws.

New 5 man hero:

I like the hosting, and can not understand the other players, who think it is unnecessary. It is short, it is not to tough, and its totally different from the other instances.
Some fellow blogger even judge the development by the space the instance is covering. And since it is not big, it should be a lazy design.
I say: I love it. Being in one room. Being able to run back into the instance the moment you died. The loot is gorgeous. It should be that easy all the time. Where is the skill running the same instance multiple times just for the probability that the loot drops. I am just fine with 2 level 216+ items to be dropped on a 5man hero. What I don’t like, that the drops are for the same slots like the badge loot. Head and chest. This way I first get the instance loot, enchant it properly, and have to replace it short after.
Where is the sense out of it? Please make it possible for me to improve all necessary slots. Otherwise it is only such a small improvement and new chars will never be able to catch up.

Did I mention that jousting is fun? I started the tournament quests very late. I think two weeks ago. And now I am a champion of Undercity. Yeah. At first I lost. I lost again. Then I lost more often than I would win. Lately I won all the time. And now it’s only a question of how fast I can achieve it. Thank you Blizzard this is well done.
I also like the squire pet carrying my flag, will use him in a raid soon.

I power leveled the last skill levels in enchanting. Boy this is expensive, and in now way lucrative. I am used to buy the mats and create the end product for small margin. But as it turns out many enchants are even sold far below material cost. Man enchanter are stupid. I will watch for this in the future and hope for changes.
Glyph business is running okay. It is still a lot of work to craft those damn glyphs in huge quantities. At least it is so much faster with the posting if you use Quick Auctions 2. With it, I switched to post only 2 at time.

What next: Try to do raids. If not possible do level druids. Enhance level on warrior and go ahead with shamy. 3 toons at 80. 3 toons to go. O my god.