Posts Tagged ‘Holy’

Wednesday Report: Ulduar 25 Session

June 4, 2009

Hey fellow readers, after nearly 5 days of abstinence I logged into the game yesterday again. I planned nothing concrete; if my fellow 2v2 partner would be online I would have loved to play some games, If not I would continue my scribe business and hope for an Ulduard 25 raid. Wednesday is usually a good day for it, since everybody gets a new ID after the reset. And there are quite some raids outside looking for a healer.
Since, I usually match their equipment wish list and at least have a chance to grab the slot against other competition guys.
Most of the Items I wear are 213ilvl enchanted and socked. So the holy Paladin has around 2200 spell power, 22% crit, 320 mana reg. After I made a quick journey to Oggrima to get the check made I had 15min to prepare the raid. I bought wyrm flask for 30g each (125 Spell power, prolongs after death 1h) made the repair and stacked some symbols for buffing.

Funny side note:
– not even one mage was in the raid.
– on rogue was more offline than online
– raid consists of maybe 2/3 raid interns

My major drawback is that I still lack to heal in big numbers and I have no idea what the reason. (If you look into recount I sit about 1000k to 1700k heals) What is the reason for that?
I have no hots, so I have to spam heals.
I could spam the huge heals 15-20K+ crits: But those are critical since they may hit to late.
If I only spam my small heals: I could heal for ever the many is not going down.
I could use back on of live to heal to target at once. But who should benefit from the main heals.

The main reason is:

I am not familiar with the fights and have no idea what this particular group is going to do. This raid considers themselves as pretty good and no need for explanation.
Everything was addressed in general and nobody felt it would be necessary to say something concrete.

Statements where like:
The overall damage is to bad.
Heals are to bad.

I am quit sure at least for me that I tried to do the best I could. Looking at the Razor drake fight:

A) Healers have a range problem. I had no idea who of the suffering guys would be in range.
B) No healer where assigned to a MT.
C) It was even unclear to me who the 3 MT are.

Part of the problem was: Over TS the Austria guys are really tough to understand for a northern German.

So we wiped. Healers where assigned to their tasks and everything went very smooth up to the moment of phase 2. I had no idea where the MT would move to. As a healer you have to follow otherwise an unlucky situation may occur where you start and a heal and end up out of range. What I did not now, two tanks would be enough to finish the job, so don’t make you to much stress.

We wiped several times on trash on the way to this Boss with arm fights. We had only hunters, warlocks and rogues for good cc. One of the rogue was not following any orders so we had only one zap.
The mood got lower as often as we wiped. For me it was hard to heal. Players with aggro die fast even a tank, that did not start in the beginning but took an add after it got free. Nothing was said from the raid lead so I could only guess.

Moral of the story:

You can kill bosses in Ulduar 25. But for me as always communication is the key. Tell not only dps and cc what they are expected to do, also healer. If you played together frequently just tell the new guy what his role would be.
In the time of MC we had even channels for healers, where they made sure who would heal whom.
I liked the trip into Ulduar even if it ended earlier. I even could pick up some shoulders.

Afterwards I finally downed the last boss of Oculus heroic. We had 5 tries on him. Set up was 2 healers, 2 dps, one tank. We lost one healer but got the job done. The drop was a nice mage damage stuff I would like to have for my alt. So I will be there more often with my mage the moment he will hit 80.

Since this trip again cost me more than 90min I only had a couple of minutes left for my inscription business. I finally set up may AH seller in Oggrima with 4 inscription bags and 100g starting. I will now produce with my mage and sent to the inscription AH alt. I hope to make some money this way.

My weekend plans are not sure yet. Either I will take part in a triathlon some 100km away or will be able to play. (Leveling the mage, he now has 2mio rested exp should be enough for two levels)
If possible I would love to do more 2v2 with my warlock mate.

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My first experience on Arena 2v2 (80er)

May 14, 2009

So finally I decide to write something to the world outside. So this is my first post. Free welcome to make comments.

It took me around 4-6 hours of preparation. I changed some of my emblems into epic PVP equip. I was finally lucky to at least get gloves and trousers from Archavon. I had some 1K winter emblems and some 60K honor to spent.
With all sockets used for resilience and proper enchanting I could come up to 710 resilience. I have no idea if this is good or not, but at least it gives me the feeling of preparation.
The rest of the equip is some 213/200 ilvl stuff.

So now it is up to me to find another team member for arena. I don’t like the thought of running with a high equipped and experienced char, since I was quit sure that I don’t even had a clue how to perform well. And man was I right, I had absolutely no clue. Therefore, I want to share my thoughts from yesterday.

I teamed up with a warlock who is an alt of an holy paladin. I meet him some weeks before, where I could join his 5v5. At that time I learned being focus without any resilience is a bad situation.
This warlock has some 1300 spell power which leads to the idea that there will be allot of room for improvement. But he has experience and he is a dot warlock. After our first 2 games which we lost of course I was introduced into the concept of run and hide. Since most games would with our team look like this if opposing team has one healer and one dd. They will try to eliminate the WL. But the damage they do is in the team rating around 800 not that much. It can be handled very easily. Thinks get only tricky if they get me into crowd control chains and do there burst.
So being out of range for there fears, dots, sheep’s was really very helpful.
After I got myself out of the line more and more, we start winning games. Now it comes to the point of communication and executions.

Hitting the right buttons on the right target is tough?

You may ask why? Let me explain the problem. I was always a fan of getting my heal target by pressing the F1 or F2. The bad thing here is if you press F2 you may end up with the pet in target. This at least cost us 3 games.
How do I plan to improve: There are several blogs speaking about gaming devices. I will buy a gamers mouse. I will try to figure out how to use the best key binding. I will build suitable macros for modifiers. I expect all those changes will take me a lot of time. But for now I decided that I will go into that direction.

Did I have fun. Yes due to the skill of my warlock it was great. He had lots of suggestions on special situation and was very positive at the moment I made something right. It is always a very good attitude if you don’t blame a beginner, but instead help to improve and to compliment on the progression.

Lesson learned:

– Blood elf ability to silence enemy caster grants you also 6% mana for free. (Stupid me that I missed that)
– 25% mana regen / min reduces the healing with 50% (autsch, that was a biggest mistake so far)
– 30seconds after poping of wings no pala bubble possible.
– Instant heal holy shock comes skilled with an additional instant small heal. (great while running away)
– If your close weaver is under main attack at the beginning of the match, give him hand of protection (no melee damage anymore), if this runs out give him another hand which transfers damage from him to you.